80 lines
1.9 KiB
C#
80 lines
1.9 KiB
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class CommonInput : ModuleRules
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{
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public CommonInput(ReadOnlyTargetRules Target) : base(Target)
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{
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PublicDependencyModuleNames.AddRange(
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new string[]
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{
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"Core",
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"CoreUObject",
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"Engine",
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"InputCore",
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"EnhancedInput",
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"DeveloperSettings"
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}
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);
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PrivateDependencyModuleNames.AddRange(
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new string[]
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{
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"SlateCore",
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"Slate",
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"ApplicationCore",
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"EngineSettings"
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}
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);
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if (Target.Type == TargetType.Editor)
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{
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PublicDependencyModuleNames.AddRange(
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new string[] {
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"EditorFramework",
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"UnrealEd",
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}
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);
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}
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string CommonUIPlatform = ToCommonUIPlatform(Target.Platform);
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if (!string.IsNullOrEmpty(CommonUIPlatform))
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{
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PublicDefinitions.Add("UE_COMMONINPUT_PLATFORM_TYPE = " + CommonUIPlatform);
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}
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PrivateDefinitions.Add("UE_COMMONINPUT_PLATFORM_KBM_REQUIRES_ATTACHED_MOUSE=" + (bPlatformKBMRequiresAttachedMouse ? "1" : "0"));
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PrivateDefinitions.Add("UE_COMMONINPUT_FORCE_TOUCH_SUPPORT_DISABLED=" + (bForceTouchSupportDisabled ? "1" : "0"));
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}
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static public string ToCommonUIPlatform(UnrealTargetPlatform TargetPlatform)
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{
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if (TargetPlatform.IsInGroup(UnrealPlatformGroup.Windows))
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{
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return "PC";
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}
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else if (TargetPlatform == UnrealTargetPlatform.Mac)
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{
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return "Mac";
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}
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else if (TargetPlatform == UnrealTargetPlatform.Linux)
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{
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return "PC";
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}
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else if (TargetPlatform == UnrealTargetPlatform.IOS)
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{
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return "IOS";
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}
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else if (TargetPlatform == UnrealTargetPlatform.Android)
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{
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return "Android";
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}
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return string.Empty;
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}
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protected virtual bool bPlatformKBMRequiresAttachedMouse { get { return false; } }
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protected virtual bool bForceTouchSupportDisabled { get { return false; } }
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}
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