18 lines
608 B
C++
18 lines
608 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "AudioModulationClassTemplates.h"
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#include UE_INLINE_GENERATED_CPP_BY_NAME(AudioModulationClassTemplates)
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USoundModulationClassTemplate::USoundModulationClassTemplate(const FObjectInitializer& ObjectInitializer)
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: UPluginClassTemplate(ObjectInitializer)
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{
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PluginName = TEXT("AudioModulation");
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}
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USoundModulationGeneratorClassTemplate::USoundModulationGeneratorClassTemplate(const FObjectInitializer& ObjectInitializer)
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: USoundModulationClassTemplate(ObjectInitializer)
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{
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SetGeneratedBaseClass(USoundModulationGenerator::StaticClass());
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}
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