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UnrealEngine/Engine/Plugins/PCG/PCG.uplugin
2025-05-18 13:04:45 +08:00

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{
"FileVersion": 3,
"Version": 8,
"VersionName": "0.2",
"FriendlyName": "Procedural Content Generation Framework (PCG)",
"Description": "Visual scripting framework for procedurally populating worlds with content in editor and/or at run-time.",
"Category": "Editor",
"CreatedBy": "Epic Games, Inc.",
"CreatedByURL": "https://epicgames.com",
"DocsURL": "https://docs.unrealengine.com/latest/en-US/procedural-content-generation--framework-in-unreal-engine/",
"MarketplaceURL": "",
"SupportURL": "",
"EnabledByDefault": false,
"CanContainContent": true,
"IsBetaVersion": true,
"Installed": false,
"Modules": [
{
"Name": "PCG",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "PCGEditor",
"Type": "Editor",
"LoadingPhase": "Default"
},
{
"Name": "PCGCompute",
"Type": "Runtime",
"LoadingPhase": "PostConfigInit"
}
],
"Plugins": [
{
"Name": "EditorScriptingUtilities",
"Enabled": true
},
{
"Name": "ComputeFramework",
"Enabled": true
}
]
}