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2025-05-18 13:04:45 +08:00

21 lines
280 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "PartyModule.h"
IMPLEMENT_MODULE(FPartyModule, Party);
DEFINE_LOG_CATEGORY(LogParty);
#if STATS
DEFINE_STAT(STAT_PartyStat1);
#endif
void FPartyModule::StartupModule()
{
}
void FPartyModule::ShutdownModule()
{
}