39 lines
498 B
C++
39 lines
498 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "MuT/NodeObjectGroup.h"
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#include "HAL/PlatformCrt.h"
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#include "Misc/AssertionMacros.h"
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#include "MuT/NodeLayout.h"
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namespace mu
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{
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const FString& NodeObjectGroup::GetName() const
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{
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return Name;
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}
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void NodeObjectGroup::SetName( const FString& InName )
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{
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Name = InName;
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}
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const FString& NodeObjectGroup::GetUid() const
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{
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return Uid;
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}
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void NodeObjectGroup::SetUid( const FString& InUid )
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{
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Uid = InUid;
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}
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}
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