22 lines
335 B
C++
22 lines
335 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "MuT/NodeComponentEdit.h"
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#include "MuT/NodeComponentNew.h"
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#include "MuT/NodeSurface.h"
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namespace mu
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{
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const NodeComponentNew* NodeComponentEdit::GetParentComponentNew() const
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{
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if (Parent)
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{
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return Parent->GetParentComponentNew();
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}
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return nullptr;
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}
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}
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