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2025-05-18 13:04:45 +08:00

22 lines
335 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "MuT/NodeComponentEdit.h"
#include "MuT/NodeComponentNew.h"
#include "MuT/NodeSurface.h"
namespace mu
{
const NodeComponentNew* NodeComponentEdit::GetParentComponentNew() const
{
if (Parent)
{
return Parent->GetParentComponentNew();
}
return nullptr;
}
}