307 lines
8.1 KiB
C++
307 lines
8.1 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "MuT/ASTOpMeshExtractLayoutBlocks.h"
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#include "MuT/ASTOpSwitch.h"
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#include "MuT/ASTOpConditional.h"
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#include "MuT/ASTOpMeshAddMetadata.h"
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#include "MuT/ASTOpMeshMorph.h"
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#include "MuT/ASTOpMeshRemoveMask.h"
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#include "MuT/ASTOpMeshClipMorphPlane.h"
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#include "MuT/ASTOpMeshApplyPose.h"
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#include "MuT/ASTOpMeshApplyLayout.h"
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#include "MuT/ASTOpMeshMerge.h"
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#include "MuT/ASTOpMeshSetSkeleton.h"
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#include "MuT/ASTOpMeshPrepareLayout.h"
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#include "MuT/ASTOpConstantResource.h"
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#include "MuR/ModelPrivate.h"
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#include "MuR/RefCounted.h"
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#include "MuR/Types.h"
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#include "Misc/AssertionMacros.h"
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namespace mu
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{
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//---------------------------------------------------------------------------------------------
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//---------------------------------------------------------------------------------------------
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//---------------------------------------------------------------------------------------------
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ASTOpMeshExtractLayoutBlocks::ASTOpMeshExtractLayoutBlocks()
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: Source(this)
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{
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}
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ASTOpMeshExtractLayoutBlocks::~ASTOpMeshExtractLayoutBlocks()
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{
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// Explicit call needed to avoid recursive destruction
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ASTOp::RemoveChildren();
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}
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bool ASTOpMeshExtractLayoutBlocks::IsEqual(const ASTOp& otherUntyped) const
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{
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if (otherUntyped.GetOpType() == GetOpType())
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{
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const ASTOpMeshExtractLayoutBlocks* other = static_cast<const ASTOpMeshExtractLayoutBlocks*>(&otherUntyped);
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return Source == other->Source && LayoutIndex == other->LayoutIndex && Blocks == other->Blocks;
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}
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return false;
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}
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mu::Ptr<ASTOp> ASTOpMeshExtractLayoutBlocks::Clone(MapChildFuncRef mapChild) const
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{
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Ptr<ASTOpMeshExtractLayoutBlocks> n = new ASTOpMeshExtractLayoutBlocks();
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n->Source = mapChild(Source.child());
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n->LayoutIndex = LayoutIndex;
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n->Blocks = Blocks;
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return n;
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}
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void ASTOpMeshExtractLayoutBlocks::Assert()
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{
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check(Blocks.Num() < std::numeric_limits<uint16>::max());
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ASTOp::Assert();
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}
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void ASTOpMeshExtractLayoutBlocks::ForEachChild(const TFunctionRef<void(ASTChild&)> f)
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{
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f(Source);
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}
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uint64 ASTOpMeshExtractLayoutBlocks::Hash() const
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{
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uint64 res = std::hash<size_t>()(size_t(Source.child().get()));
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return res;
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}
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void ASTOpMeshExtractLayoutBlocks::Link(FProgram& program, FLinkerOptions*)
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{
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// Already linked?
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if (!linkedAddress)
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{
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linkedAddress = (OP::ADDRESS)program.OpAddress.Num();
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program.OpAddress.Add((uint32)program.ByteCode.Num());
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AppendCode(program.ByteCode, EOpType::ME_EXTRACTLAYOUTBLOCK);
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OP::ADDRESS sourceAt = Source ? Source->linkedAddress : 0;
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AppendCode(program.ByteCode, sourceAt);
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AppendCode(program.ByteCode, (uint16)LayoutIndex);
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AppendCode(program.ByteCode, (uint16)Blocks.Num());
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for (uint64 Id : Blocks)
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{
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AppendCode(program.ByteCode, Id);
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}
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}
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}
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mu::Ptr<ASTOp> ASTOpMeshExtractLayoutBlocks::OptimiseSink(const FModelOptimizationOptions&, FOptimizeSinkContext& Context) const
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{
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mu::Ptr<ASTOp> NewOp = Context.MeshExtractLayoutBlocksSinker.Apply(this);
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return NewOp;
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}
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FSourceDataDescriptor ASTOpMeshExtractLayoutBlocks::GetSourceDataDescriptor(FGetSourceDataDescriptorContext* Context) const
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{
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if (Source)
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{
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return Source->GetSourceDataDescriptor(Context);
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}
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return {};
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}
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//---------------------------------------------------------------------------------------------
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mu::Ptr<ASTOp> Sink_MeshExtractLayoutBlocksAST::Apply(const ASTOpMeshExtractLayoutBlocks* root)
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{
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Root = root;
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OldToNew.Reset();
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InitialSource = Root->Source.child();
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mu::Ptr<ASTOp> newSource = Visit(InitialSource, Root);
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// If there is any change, it is the new root.
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if (newSource != InitialSource)
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{
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return newSource;
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}
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return nullptr;
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}
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mu::Ptr<ASTOp> Sink_MeshExtractLayoutBlocksAST::Visit(const mu::Ptr<ASTOp>& at, const ASTOpMeshExtractLayoutBlocks* currentSinkOp)
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{
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if (!at) return nullptr;
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// Already visited?
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const Ptr<ASTOp>* Cached = OldToNew.Find({ at, currentSinkOp });
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if (Cached)
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{
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return *Cached;
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}
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mu::Ptr<ASTOp> newAt = at;
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switch (at->GetOpType())
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{
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case EOpType::ME_APPLYLAYOUT:
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{
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Ptr<ASTOpMeshApplyLayout> NewOp = mu::Clone<ASTOpMeshApplyLayout>(at);
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NewOp->Mesh = Visit(NewOp->Mesh.child(), currentSinkOp);
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newAt = NewOp;
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break;
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}
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case EOpType::ME_PREPARELAYOUT:
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{
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ASTOpMeshPrepareLayout* SourcePrepareOp = static_cast<ASTOpMeshPrepareLayout*>(at.get());
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bool bHandled = false;
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// If the "prepare" operation is for an unrelated layout, sink the "extract" down the "prepare" mesh.
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if (SourcePrepareOp->LayoutChannel!= currentSinkOp->LayoutIndex)
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{
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newAt = Visit(SourcePrepareOp->Mesh.child(), currentSinkOp);
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bHandled = true;
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}
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// If the "prepare" operation is for a this layout channel...
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else if (SourcePrepareOp->LayoutChannel == currentSinkOp->LayoutIndex)
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{
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// ...and the layout is constant...
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if (SourcePrepareOp->Layout && SourcePrepareOp->Layout->GetOpType() == EOpType::LA_CONSTANT)
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{
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ASTOpConstantResource* LayoutOp = static_cast<ASTOpConstantResource*>(SourcePrepareOp->Layout.child().get());
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const FLayout* Layout = static_cast<const FLayout*>(LayoutOp->GetValue().Get());
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// ...and it is a single block covering all the layout.
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if (Layout && Layout->IsSingleBlockAndFull())
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{
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// We can omit the "extract" operation because it will get the whole mesh anyway
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newAt = SourcePrepareOp;
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bHandled = true;
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}
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}
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}
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if (!bHandled)
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{
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if (at != InitialSource)
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{
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// We didn't optimize it, so create the end operation as in the switch "default" case.
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mu::Ptr<ASTOpMeshExtractLayoutBlocks> newOp = mu::Clone<ASTOpMeshExtractLayoutBlocks>(currentSinkOp);
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newOp->Source = at;
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newAt = newOp;
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}
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}
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break;
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}
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case EOpType::ME_SETSKELETON:
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{
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Ptr<ASTOpMeshSetSkeleton> NewOp = mu::Clone<ASTOpMeshSetSkeleton>(at);
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NewOp->Source = Visit( NewOp->Source.child(), currentSinkOp);
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newAt = NewOp;
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break;
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}
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case EOpType::ME_ADDMETADATA:
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{
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Ptr<ASTOpMeshAddMetadata> NewOp = mu::Clone<ASTOpMeshAddMetadata>(at);
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NewOp->Source = Visit(NewOp->Source.child(), currentSinkOp);
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newAt = NewOp;
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break;
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}
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case EOpType::ME_CLIPMORPHPLANE:
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{
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Ptr<ASTOpMeshClipMorphPlane> NewOp = mu::Clone<ASTOpMeshClipMorphPlane>(at);
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NewOp->Source = Visit(NewOp->Source.child(), currentSinkOp);
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newAt = NewOp;
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break;
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}
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case EOpType::ME_MORPH:
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{
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Ptr<ASTOpMeshMorph> NewOp = mu::Clone<ASTOpMeshMorph>(at);
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NewOp->Base = Visit(NewOp->Base.child(), currentSinkOp);
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NewOp->Target = Visit(NewOp->Target.child(), currentSinkOp);
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newAt = NewOp;
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break;
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}
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case EOpType::ME_MERGE:
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{
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Ptr<ASTOpMeshMerge> NewOp = mu::Clone<ASTOpMeshMerge>(at);
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NewOp->Base = Visit(NewOp->Base.child(), currentSinkOp);
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NewOp->Added = Visit(NewOp->Added.child(), currentSinkOp);
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newAt = NewOp;
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break;
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}
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case EOpType::ME_APPLYPOSE:
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{
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Ptr<ASTOpMeshApplyPose> NewOp = mu::Clone<ASTOpMeshApplyPose>(at);
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NewOp->Base = Visit(NewOp->Base.child(), currentSinkOp);
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newAt = NewOp;
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break;
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}
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case EOpType::ME_REMOVEMASK:
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{
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// TODO: Make mask smaller?
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Ptr<ASTOpMeshRemoveMask> newOp = mu::Clone<ASTOpMeshRemoveMask>(at);
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newOp->source = Visit(newOp->source.child(), currentSinkOp);
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newAt = newOp;
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break;
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}
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case EOpType::ME_CONDITIONAL:
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{
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Ptr<ASTOpConditional> newOp = mu::Clone<ASTOpConditional>(at);
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newOp->yes = Visit(newOp->yes.child(), currentSinkOp);
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newOp->no = Visit(newOp->no.child(), currentSinkOp);
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newAt = newOp;
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break;
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}
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case EOpType::ME_SWITCH:
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{
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Ptr<ASTOpSwitch> newOp = mu::Clone<ASTOpSwitch>(at);
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newOp->Default = Visit(newOp->Default.child(), currentSinkOp);
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for (ASTOpSwitch::FCase& c : newOp->Cases)
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{
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c.Branch = Visit(c.Branch.child(), currentSinkOp);
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}
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newAt = newOp;
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break;
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}
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// If we reach here it means the operation type has not bee optimized.
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default:
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if (at != InitialSource)
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{
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mu::Ptr<ASTOpMeshExtractLayoutBlocks> newOp = mu::Clone<ASTOpMeshExtractLayoutBlocks>(currentSinkOp);
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newOp->Source = at;
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newAt = newOp;
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}
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break;
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}
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OldToNew.Add({ at, currentSinkOp }, newAt);
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return newAt;
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}
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}
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