106 lines
2.1 KiB
C++
106 lines
2.1 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "MuT/ASTOpMeshClipDeform.h"
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#include "HAL/PlatformMath.h"
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#include "MuR/ModelPrivate.h"
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#include "MuR/RefCounted.h"
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#include "MuR/Types.h"
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namespace mu
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{
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ASTOpMeshClipDeform::ASTOpMeshClipDeform()
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: Mesh(this)
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, ClipShape(this)
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{
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}
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ASTOpMeshClipDeform::~ASTOpMeshClipDeform()
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{
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// Explicit call needed to avoid recursive destruction
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ASTOp::RemoveChildren();
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}
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bool ASTOpMeshClipDeform::IsEqual(const ASTOp& OtherUntyped) const
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{
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if (OtherUntyped.GetOpType()==GetOpType())
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{
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const ASTOpMeshClipDeform* Other = static_cast<const ASTOpMeshClipDeform*>(&OtherUntyped);
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return Mesh == Other->Mesh && ClipShape == Other->ClipShape && FaceCullStrategy == Other->FaceCullStrategy;
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}
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return false;
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}
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uint64 ASTOpMeshClipDeform::Hash() const
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{
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uint64 res = std::hash<void*>()(Mesh.child().get());
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hash_combine(res, ClipShape.child().get());
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return res;
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}
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mu::Ptr<ASTOp> ASTOpMeshClipDeform::Clone(MapChildFuncRef mapChild) const
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{
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Ptr<ASTOpMeshClipDeform> n = new ASTOpMeshClipDeform();
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n->Mesh = mapChild(Mesh.child());
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n->ClipShape = mapChild(ClipShape.child());
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n->FaceCullStrategy = FaceCullStrategy;
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return n;
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}
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void ASTOpMeshClipDeform::ForEachChild(const TFunctionRef<void(ASTChild&)> f)
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{
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f(Mesh);
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f(ClipShape);
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}
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void ASTOpMeshClipDeform::Link(FProgram& program, FLinkerOptions*)
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{
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// Already linked?
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if (!linkedAddress)
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{
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OP::MeshClipDeformArgs Args;
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FMemory::Memzero(Args);
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Args.FaceCullStrategy = FaceCullStrategy;
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if (Mesh)
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{
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Args.mesh = Mesh->linkedAddress;
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}
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if (ClipShape)
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{
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Args.clipShape = ClipShape->linkedAddress;
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}
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linkedAddress = (OP::ADDRESS)program.OpAddress.Num();
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program.OpAddress.Add((uint32_t)program.ByteCode.Num());
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AppendCode(program.ByteCode, EOpType::ME_CLIPDEFORM);
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AppendCode(program.ByteCode, Args);
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}
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}
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FSourceDataDescriptor ASTOpMeshClipDeform::GetSourceDataDescriptor(FGetSourceDataDescriptorContext* Context) const
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{
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if (Mesh)
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{
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return Mesh->GetSourceDataDescriptor(Context);
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}
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return {};
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}
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}
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