103 lines
2.4 KiB
C++
103 lines
2.4 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "MuT/ASTOpLayoutRemoveBlocks.h"
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#include "HAL/UnrealMemory.h"
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#include "Misc/AssertionMacros.h"
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#include "MuR/Mesh.h"
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#include "MuR/MeshBufferSet.h"
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#include "MuR/ModelPrivate.h"
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#include "MuR/MutableTrace.h"
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#include "MuR/RefCounted.h"
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#include "MuR/System.h"
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#include "MuR/Types.h"
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#include "MuT/ASTOpConditional.h"
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#include "MuT/ASTOpConstantResource.h"
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#include "MuT/ASTOpMeshClipMorphPlane.h"
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#include "MuT/ASTOpMeshRemoveMask.h"
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#include "MuT/ASTOpMeshMorph.h"
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#include "MuT/ASTOpSwitch.h"
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namespace mu
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{
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ASTOpLayoutRemoveBlocks::ASTOpLayoutRemoveBlocks()
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: Source(this)
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, ReferenceLayout(this)
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{
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}
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ASTOpLayoutRemoveBlocks::~ASTOpLayoutRemoveBlocks()
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{
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// Explicit call needed to avoid recursive destruction
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ASTOp::RemoveChildren();
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}
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bool ASTOpLayoutRemoveBlocks::IsEqual(const ASTOp& otherUntyped) const
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{
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if (otherUntyped.GetOpType()==GetOpType())
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{
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const ASTOpLayoutRemoveBlocks* other = static_cast<const ASTOpLayoutRemoveBlocks*>(&otherUntyped);
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return Source == other->Source && ReferenceLayout == other->ReferenceLayout;
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}
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return false;
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}
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uint64 ASTOpLayoutRemoveBlocks::Hash() const
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{
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uint64 res = std::hash<void*>()(Source.child().get());
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hash_combine(res, ReferenceLayout.child().get());
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return res;
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}
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mu::Ptr<ASTOp> ASTOpLayoutRemoveBlocks::Clone(MapChildFuncRef mapChild) const
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{
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mu::Ptr<ASTOpLayoutRemoveBlocks> n = new ASTOpLayoutRemoveBlocks();
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n->Source = mapChild(Source.child());
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n->ReferenceLayout = mapChild(ReferenceLayout.child());
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return n;
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}
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void ASTOpLayoutRemoveBlocks::ForEachChild(const TFunctionRef<void(ASTChild&)> f)
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{
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f(Source);
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f(ReferenceLayout);
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}
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void ASTOpLayoutRemoveBlocks::Link(FProgram& program, FLinkerOptions*)
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{
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// Already linked?
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if (!linkedAddress)
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{
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OP::LayoutRemoveBlocksArgs Args;
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FMemory::Memzero(Args);
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if (Source) Args.Source = Source->linkedAddress;
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if (ReferenceLayout) Args.ReferenceLayout = ReferenceLayout->linkedAddress;
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linkedAddress = (OP::ADDRESS)program.OpAddress.Num();
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program.OpAddress.Add((uint32_t)program.ByteCode.Num());
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AppendCode(program.ByteCode, EOpType::LA_REMOVEBLOCKS);
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AppendCode(program.ByteCode, Args);
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}
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}
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void ASTOpLayoutRemoveBlocks::GetBlockLayoutSize(uint64 BlockId, int32* pBlockX, int32* pBlockY, FBlockLayoutSizeCache* cache)
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{
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if (Source)
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{
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Source->GetBlockLayoutSize(BlockId, pBlockX, pBlockY, cache);
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}
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}
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}
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