230 lines
4.2 KiB
C++
230 lines
4.2 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "MuT/ASTOpBoolOr.h"
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#include "MuT/ASTOpConstantBool.h"
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#include "HAL/PlatformMath.h"
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#include "MuR/ModelPrivate.h"
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#include "MuR/RefCounted.h"
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#include "MuR/Types.h"
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namespace mu
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{
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ASTOpBoolOr::ASTOpBoolOr()
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: A(this)
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, B(this)
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{
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}
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ASTOpBoolOr::~ASTOpBoolOr()
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{
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// Explicit call needed to avoid recursive destruction
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ASTOp::RemoveChildren();
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}
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bool ASTOpBoolOr::IsEqual(const ASTOp& OtherUntyped) const
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{
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if (OtherUntyped.GetOpType()==GetOpType())
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{
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const ASTOpBoolOr* Other = static_cast<const ASTOpBoolOr*>(&OtherUntyped);
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return A == Other->A &&
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B == Other->B;
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}
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return false;
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}
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uint64 ASTOpBoolOr::Hash() const
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{
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uint64 Result = std::hash<void*>()(A.child().get());
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hash_combine(Result, B.child().get());
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return Result;
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}
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Ptr<ASTOp> ASTOpBoolOr::Clone(MapChildFuncRef MapChild) const
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{
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Ptr<ASTOpBoolOr> New = new ASTOpBoolOr();
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New->A = MapChild(A.child());
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New->B = MapChild(B.child());
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return New;
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}
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void ASTOpBoolOr::ForEachChild(const TFunctionRef<void(ASTChild&)> Func)
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{
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Func(A);
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Func(B);
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}
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void ASTOpBoolOr::Link(FProgram& Program, FLinkerOptions*)
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{
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// Already linked?
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if (!linkedAddress)
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{
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OP::BoolBinaryArgs Args;
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FMemory::Memzero(Args);
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if (A) Args.A = A->linkedAddress;
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if (B) Args.B = B->linkedAddress;
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linkedAddress = (OP::ADDRESS)Program.OpAddress.Num();
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Program.OpAddress.Add(Program.ByteCode.Num());
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AppendCode(Program.ByteCode, GetOpType());
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AppendCode(Program.ByteCode, Args);
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}
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}
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ASTOp::FBoolEvalResult ASTOpBoolOr::EvaluateBool(ASTOpList& Facts, FEvaluateBoolCache* Cache) const
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{
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FEvaluateBoolCache LocalCache;
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if (!Cache)
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{
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Cache = &LocalCache;
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}
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else
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{
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// Is this in the cache?
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FEvaluateBoolCache::iterator it = Cache->find(this);
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if (it != Cache->end())
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{
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return it->second;
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}
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}
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FBoolEvalResult Result = BET_UNKNOWN;
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FBoolEvalResult resultA = BET_UNKNOWN;
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FBoolEvalResult resultB = BET_UNKNOWN;
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for (int32 f = 0; f < Facts.Num(); ++f)
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{
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if (A && resultA == BET_UNKNOWN)
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{
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resultA = A->EvaluateBool(Facts, Cache);
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if (resultA == BET_TRUE || resultB == BET_TRUE)
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{
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Result = BET_TRUE;
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break;
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}
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if (resultA == BET_FALSE && resultB == BET_FALSE)
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{
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Result = BET_FALSE;
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break;
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}
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}
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if (B && resultB == BET_UNKNOWN)
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{
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resultB = B->EvaluateBool(Facts, Cache);
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if (resultA == BET_TRUE || resultB == BET_TRUE)
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{
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Result = BET_TRUE;
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break;
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}
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if (resultA == BET_FALSE && resultB == BET_FALSE)
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{
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Result = BET_FALSE;
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break;
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}
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}
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}
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(*Cache)[this] = Result;
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return Result;
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}
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Ptr<ASTOp> ASTOpBoolOr::OptimiseSemantic(const FModelOptimizationOptions&, int32 Pass) const
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{
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Ptr<ASTOp> Result;
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bool bChanged = false;
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Ptr<ASTOp> aAt = A.child();
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Ptr<ASTOp> bAt = B.child();
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if (!aAt)
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{
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Result = bAt;
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bChanged = true;
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}
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else if (!bAt)
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{
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Result = aAt;
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bChanged = true;
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}
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else if (aAt->GetOpType() == EOpType::BO_CONSTANT)
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{
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if (static_cast<const ASTOpConstantBool*>(aAt.get())->bValue)
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{
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Result = aAt;
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bChanged = true;
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}
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else
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{
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Result = bAt;
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bChanged = true;
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}
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}
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else if (bAt->GetOpType() == EOpType::BO_CONSTANT)
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{
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if (static_cast<const ASTOpConstantBool*>(bAt.get())->bValue)
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{
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Result = bAt;
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bChanged = true;
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}
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else
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{
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Result = aAt;
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bChanged = true;
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}
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}
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// Common cases of repeated branch in children
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else if (aAt->GetOpType() == EOpType::BO_OR)
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{
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const ASTOpBoolOr* typedA = static_cast<const ASTOpBoolOr*>(aAt.get());
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if (typedA->A.child() == bAt
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||
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typedA->B.child() == bAt)
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{
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Result = aAt;
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bChanged = true;
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}
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}
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else if (bAt->GetOpType() == EOpType::BO_OR)
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{
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const ASTOpBoolOr* typedB = static_cast<const ASTOpBoolOr*>(bAt.get());
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if (typedB->B.child() == aAt
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||
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typedB->B.child() == bAt)
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{
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Result = bAt;
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bChanged = true;
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}
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}
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else if (aAt == bAt || *aAt == *bAt)
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{
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Result = aAt;
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bChanged = true;
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}
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// if it became null, it means false (neutral OR argument)
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if (bChanged && !Result)
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{
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Result = new ASTOpConstantBool(false);
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}
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return Result;
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}
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}
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