40 lines
681 B
C#
40 lines
681 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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using System.IO;
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public class LiveLinkFaceSource : ModuleRules
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{
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public LiveLinkFaceSource(ReadOnlyTargetRules Target) : base(Target)
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{
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PublicDependencyModuleNames.AddRange(
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new string[]
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{
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"Core",
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"Engine"
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}
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);
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PrivateDependencyModuleNames.AddRange(
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new string[]
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{
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"CoreUObject",
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"LiveLink",
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"LiveLinkInterface",
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"Slate",
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"SlateCore",
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"InputCore",
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"HTTP",
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"Json",
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"JsonUtilities",
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"Networking",
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"Sockets",
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"MetaHumanCoreTech",
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"MetaHumanLiveLinkSource",
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"CaptureProtocolStack",
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"CaptureUtils"
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}
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);
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}
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}
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