Files
2025-05-18 13:04:45 +08:00

108 lines
2.3 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System.IO;
using UnrealBuildTool;
public class MetaHumanCharacterEditor : ModuleRules
{
public MetaHumanCharacterEditor(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(new string[]
{
"MetaHumanCoreTechLib",
"RigLogicModule",
"MetaHumanSDKEditor",
});
PrivateDependencyModuleNames.AddRange(new string[]
{
"Core",
"CoreUObject",
"ApplicationCore",
"UnrealEd",
"Engine",
"SlateCore",
"Slate",
"InputCore",
"Projects",
"AppFramework",
"AssetDefinition",
"AnimGraph",
"AnimGraphRuntime",
"DataflowEngine",
"BlueprintGraph",
"EditorFramework",
"InteractiveToolsFramework",
"EditorInteractiveToolsFramework",
"ToolMenus",
"ToolWidgets",
"StatusBar",
"ModelingComponents",
"ModelingComponentsEditorOnly",
"GeometryCore",
"EditorScriptingUtilities",
"EditorSubsystem",
"PropertyEditor",
"ImageCore",
"RigLogicLib",
"WidgetRegistration",
"DeveloperSettings",
"GeometryFramework",
"ContentBrowser",
"ContentBrowserData",
"Kismet",
"EditorWidgets",
"DesktopWidgets",
"KismetWidgets",
"ClassViewer",
"SkeletalMeshDescription",
"SkeletalMeshUtilitiesCommon",
"DNACalibModule",
"PerformanceCaptureCore",
"IKRig",
"RigVM",
"RigVMEditor",
"RigVMDeveloper",
"ControlRigDeveloper",
"ControlRigEditor",
"ControlRig",
"DirectoryWatcher",
"HairStrandsCore",
"ChaosClothAssetEngine",
"ChaosOutfitAssetEngine",
"MeshDescription",
"MessageLog",
"DerivedDataCache",
"Json",
"TextureUtilitiesCommon",
"StaticMeshDescription",
"MetaHumanIdentity",
"MetaHumanConfig",
"MetaHumanCore",
"MetaHumanPipeline",
"MetaHumanCharacter",
"MetaHumanCharacterPalette",
"MetaHumanCharacterPaletteEditor",
"MetaHumanDefaultPipeline",
"InterchangeDNA",
"HTTP",
"MetaHumanSDKRuntime",
"PhysicsCore",
"LiveLinkInterface",
"AnimGraphRuntime",
"GeometryScriptingCore",
"GeometryScriptingEditor",
"RenderCore",
"ControlRigDeveloper",
"LauncherPlatform",
"TextureGraph",
"FileUtilities",
"JsonUtilities",
"RigLogicLib",
"MeshConversion"
});
}
}