Files
2025-05-18 13:04:45 +08:00

33 lines
782 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Modules/ModuleManager.h"
#include "InterchangeDnaModule.generated.h"
class IDNAReader;
UENUM()
enum class EMetaHumanImportDNAType : uint8
{
Face,
Body,
Combined
};
class INTERCHANGEDNA_API FInterchangeDnaModule : public IModuleInterface
{
public:
/** IModuleInterface implementation */
virtual void StartupModule() override;
virtual void ShutdownModule() override;
static FInterchangeDnaModule& GetModule();
/** DNAInterchangeModule implementation */
class USkeletalMesh* ImportSync(const FString& InNewRigAssetName, const FString& InNewRigPath, TSharedPtr<IDNAReader> InDNAReader, const EMetaHumanImportDNAType InImportDNAType = EMetaHumanImportDNAType::Face);
};