Files
UnrealEngine/Engine/Plugins/MetaHuman/MetaHumanCalibrationProcessing/MetaHumanCalibrationProcessing.uplugin
2025-05-18 13:04:45 +08:00

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{
"FileVersion": 1,
"Version": 1,
"VersionName": "1.0.0",
"FriendlyName": "MetaHuman Animator Calibration Processing",
"Description": "The official MetaHuman Calibration Processing Unreal Engine toolkit",
"Category": "MetaHuman",
"CreatedBy": "Epic Games, Inc.",
"CreatedByURL": "http://epicgames.com",
"DocsURL": "",
"MarketplaceURL": "",
"SupportURL": "",
"CanContainContent": true,
"IsBetaVersion": false,
"IsExperimentalVersion": false,
"Installed": false,
"SupportedTargetPlatforms": [
"Win64",
"Linux"
],
"Modules": [
{
"Name": "MetaHumanCalibrationGenerator",
"Type": "Editor",
"LoadingPhase": "Default",
"PlatformAllowList": [
"Win64"
]
},
{
"Name": "MetaHumanCalibrationLib",
"Type": "Editor",
"LoadingPhase": "Default",
"PlatformAllowList": [
"Win64"
]
}
],
"Plugins": [
{
"Name": "ImgMedia",
"Enabled": true
},
{
"Name": "CaptureData",
"Enabled": true
},
{
"Name": "CameraCalibrationCore",
"Enabled": true
},
{
"Name": "LensComponent",
"Enabled": true
},
{
"Name": "CaptureManagerCore",
"Enabled": true
},
{
"Name": "OpenCV",
"Enabled": true
},
{
"Name": "RigLogic",
"Enabled": true
},
{
"Name": "MetaHumanCoreTech",
"Enabled": true
}
]
}