Files
2025-05-18 13:04:45 +08:00

27 lines
857 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System.IO;
using UnrealBuildTool;
public class NDISDK : ModuleRules
{
public NDISDK(ReadOnlyTargetRules Target) : base(Target)
{
Type = ModuleType.External;
// The NDI SDK is available for Win64 + Linux, but this plugin only supports Win64
if (Target.Platform == UnrealTargetPlatform.Win64)
{
string IncludePath = Path.Combine(ModuleDirectory, "Include");
PublicIncludePaths.Add(IncludePath);
string DllName = Path.Combine("Processing.NDI.Lib.x64.dll");
string DllPath = Path.Combine(PluginDirectory, "Binaries", "ThirdParty", "Win64", DllName);
RuntimeDependencies.Add(DllPath);
// Ensure that we define our c++ define
PublicDefinitions.Add("NDI_SDK_ENABLED");
}
}
}