17 lines
352 B
C++
17 lines
352 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Modules/ModuleInterface.h"
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/**
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* Module used to define NDI media shaders used for pixel format conversion
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*/
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class FNDIMediaRenderingModule : public IModuleInterface
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{
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public:
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//~ Begin IModuleInterface
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virtual void StartupModule() override;
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//~ End IModuleInterface
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};
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