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2025-05-18 13:04:45 +08:00

17 lines
352 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Modules/ModuleInterface.h"
/**
* Module used to define NDI media shaders used for pixel format conversion
*/
class FNDIMediaRenderingModule : public IModuleInterface
{
public:
//~ Begin IModuleInterface
virtual void StartupModule() override;
//~ End IModuleInterface
};