Files
UnrealEngine/Engine/Plugins/FX/Niagara/Shaders/Private/DataChannel/NiagaraDataInterfaceDataChannelTemplate_Write.ush
2025-05-18 13:04:45 +08:00

15 lines
653 B
HLSL

// Copyright Epic Games, Inc. All Rights Reserved.
/**
* Template shader code for the Write function for the NiagaraDataInterfaceDataChannel.
* Contained in it's own shader file to allow reuse between different invocations with different params.
*/
{PerParameterFunctionDefinitions}
void {FunctionSymbol}(bool bEmit, int ElementIndex, {FunctionInputParameters}, out bool bOutSuccess)
{
//Write is deprecated on the GPU.
//All writes now done with append as a/ it's less useful, b/ it's brittle as multiple things could change internally, c/ Already can't work on GPU as we're wll writing concurrently to a single shared buffer.
//TODO: Remove
}