45 lines
795 B
C#
45 lines
795 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using System;
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using System.IO;
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using System.Collections.Generic;
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using EpicGames.Core;
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namespace UnrealBuildTool.Rules
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{
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public class TextureMediaPlayer : ModuleRules
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{
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public TextureMediaPlayer(ReadOnlyTargetRules Target) : base(Target)
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{
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PrivateDependencyModuleNames.AddRange(new string[]
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{
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"Core",
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"CoreUObject",
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"ElectraBase",
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"ElectraSamples",
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"Engine",
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"HTTP",
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"MediaAssets",
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"MediaUtils",
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"RenderCore",
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"RHI",
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});
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DynamicallyLoadedModuleNames.AddRange(new string[]
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{
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"Media",
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});
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PrivateIncludePathModuleNames.AddRange(new string[]
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{
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"Media",
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});
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if (Target.bCompileAgainstEngine)
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{
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PrivateDependencyModuleNames.Add("Engine");
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}
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}
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}
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}
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