Files
2025-05-18 13:04:45 +08:00

35 lines
601 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
namespace UnrealBuildTool.Rules
{
public class SubtitlesAndClosedCaptionsTest : ModuleRules
{
public SubtitlesAndClosedCaptionsTest(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
PrivateDependencyModuleNames.AddRange
(
new string[]
{
"Core",
"CoreUObject",
"Engine",
"MovieScene"
}
);
PublicDependencyModuleNames.AddRange
(
new string[]
{
"SubtitlesAndClosedCaptions",
}
);
}
}
}