Files
2025-05-18 13:04:45 +08:00

19 lines
382 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class LocalizableMessageBlueprint : ModuleRules
{
public LocalizableMessageBlueprint(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Engine",
"LocalizableMessage",
});
}
}
}