26 lines
636 B
C++
26 lines
636 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Modules/ModuleInterface.h"
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#include "Templates/SharedPointer.h"
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class ILevelEditor;
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class FLightGizmosModule : public IModuleInterface
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{
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public:
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/** IModuleInterface implementation */
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virtual void OnLevelEditorCreated(TSharedPtr<ILevelEditor> InLevelEditor);
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virtual void StartupModule() override;
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virtual void ShutdownModule() override;
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/** Identifiers for the different light gizmo types*/
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static FString PointLightGizmoType;
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static FString SpotLightGizmoType;
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static FString ScalableConeGizmoType;
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static FString DirectionalLightGizmoType;
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};
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