Files
UnrealEngine/Engine/Plugins/Experimental/ChaosFlesh/ChaosFlesh.uplugin
2025-05-18 13:04:45 +08:00

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{
"FileVersion" : 3,
"Version" : 1,
"VersionName" : "0.1",
"FriendlyName" : "Chaos Flesh",
"Description" : "Chaos Flesh Simulation",
"Category": "Physics",
"CreatedBy" : "Epic Games, Inc.",
"CreatedByURL" : "http://epicgames.com",
"DocsURL" : "",
"MarketplaceURL" : "",
"SupportURL" : "",
"EnabledByDefault" : false,
"CanContainContent" : true,
"IsExperimentalVersion": true,
"Installed" : false,
"Modules": [
{
"Name": "ChaosFlesh",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "ChaosFleshEngine",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "ChaosFleshEditor",
"Type": "Editor",
"LoadingPhase": "Default"
},
{
"Name": "ChaosFleshNodes",
"Type": "Runtime",
"LoadingPhase": "PreDefault"
},
{
"Name": "ChaosFleshDeprecatedNodes",
"Type": "Runtime",
"LoadingPhase": "PreDefault"
}
],
"Plugins": [
{
"Name": "ProceduralMeshComponent",
"Enabled": true
},
{
"Name": "Dataflow",
"Enabled": true
},
{
"Name": "ChaosCaching",
"Enabled": true
},
{
"Name": "ChaosCachingUSD",
"Enabled": true,
"SupportedTargetPlatforms": [
"Win64"
]
},
{
"Name": "GeometryProcessing",
"Enabled": true
},
{
"Name": "ComputeFramework",
"Enabled": true
},
{
"Name": "DeformerGraph",
"Enabled": true
},
{
"Name": "USDImporter",
"Enabled": true,
"SupportedTargetPlatforms": [
"Win64"
]
},
{
"Name": "TetMeshing",
"Enabled": true
}
]
}