27 lines
643 B
C++
27 lines
643 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "IAvaEditorExtension.h"
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class AAvaSceneStateActor;
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class USceneStateBlueprint;
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class FAvaSceneStateExtension : public FAvaEditorExtension
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{
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public:
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UE_AVA_INHERITS(FAvaSceneStateExtension, FAvaEditorExtension);
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//~ Begin IAvaEditorExtension
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virtual void ExtendToolbarMenu(UToolMenu& InMenu) override;
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virtual void Cleanup() override;
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//~ End IAvaEditorExtension
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private:
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AAvaSceneStateActor* FindOrSpawnActor() const;
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USceneStateBlueprint* CreateSceneStateBlueprint(AAvaSceneStateActor* InSceneStateActor) const;
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void OpenSceneStateBlueprintEditor();
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};
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