Files
2025-05-18 13:04:45 +08:00

24 lines
447 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class AutomationUtilsEditor : ModuleRules
{
public AutomationUtilsEditor(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[]
{
"AutomationMessages",
"Core",
"CoreUObject",
"Engine",
"Json",
"JsonUtilities",
"ScreenShotComparisonTools",
}
);
}
}
}