Files
2025-05-18 13:04:45 +08:00

24 lines
766 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "Compilation/AnimNextGetVariableCompileContext.h"
FAnimNextGetVariableCompileContext::FAnimNextGetVariableCompileContext(FAnimNextRigVMAssetCompileContext& InCompilerContext)
: CompilerContext(InCompilerContext)
{
}
const TArray<FAnimNextProgrammaticFunctionHeader>& FAnimNextGetVariableCompileContext::GetFunctionHeaders() const
{
return CompilerContext.FunctionHeaders;
}
const TArray<FAnimNextProgrammaticVariable>& FAnimNextGetVariableCompileContext::GetProgrammaticVariables() const
{
return CompilerContext.ProgrammaticVariables;
}
TArray<FAnimNextProgrammaticVariable>& FAnimNextGetVariableCompileContext::GetMutableProgrammaticVariables()
{
return CompilerContext.ProgrammaticVariables;
}