Files
2025-05-18 13:04:45 +08:00

42 lines
712 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System;
namespace UnrealBuildTool.Rules
{
public class DirectLinkExtension : ModuleRules
{
public DirectLinkExtension(ReadOnlyTargetRules Target)
: base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Engine",
"InputCore",
"UdpMessaging", // required for DirectLink networking
}
);
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"DirectLink",
"ExternalSource",
}
);
if (Target.Type == TargetType.Editor)
{
PrivateDependencyModuleNames.AddRange(
new string[]
{
"UnrealEd",
}
);
}
}
}
}