Files
2025-05-18 13:04:45 +08:00

26 lines
708 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "IDetailCustomization.h"
#include "Input/Reply.h"
class IDetailLayoutBuilder;
// Customization of the details of the Datasmith Scene for the data prep editor.
class DATASMITHCONTENTEDITOR_API FDatasmithSceneDetails : public IDetailCustomization
{
public:
static TSharedRef< IDetailCustomization > MakeDetails() { return MakeShared<FDatasmithSceneDetails>(); };
/** Called when details should be customized */
virtual void CustomizeDetails( IDetailLayoutBuilder& DetailBuilder ) override;
virtual void CustomizeDetails( const TSharedPtr<IDetailLayoutBuilder>& DetailBuilder ) override;
private:
};