26 lines
708 B
C++
26 lines
708 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "IDetailCustomization.h"
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#include "Input/Reply.h"
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class IDetailLayoutBuilder;
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// Customization of the details of the Datasmith Scene for the data prep editor.
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class DATASMITHCONTENTEDITOR_API FDatasmithSceneDetails : public IDetailCustomization
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{
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public:
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static TSharedRef< IDetailCustomization > MakeDetails() { return MakeShared<FDatasmithSceneDetails>(); };
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/** Called when details should be customized */
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virtual void CustomizeDetails( IDetailLayoutBuilder& DetailBuilder ) override;
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virtual void CustomizeDetails( const TSharedPtr<IDetailLayoutBuilder>& DetailBuilder ) override;
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private:
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};
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