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2025-05-18 13:04:45 +08:00

26 lines
476 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "GenePoolAssetActions.h"
#include "GenePoolAsset.h"
UClass* FGenePoolAssetTypeActions::GetSupportedClass() const
{
return UGenePoolAsset::StaticClass();
}
FText FGenePoolAssetTypeActions::GetName() const
{
return INVTEXT("Gene Pool");
}
FColor FGenePoolAssetTypeActions::GetTypeColor() const
{
return FColor::Cyan;
}
uint32 FGenePoolAssetTypeActions::GetCategories()
{
return EAssetTypeCategories::Misc;
}