136 lines
3.8 KiB
INI
136 lines
3.8 KiB
INI
[DataDrivenPlatformInfo]
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bIsConfidential=false
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TargetSettingsIniSectionName=/Script/MacTargetPlatform.MacTargetSettings
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bHasDedicatedGamepad=false
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bDefaultInputStandardKeyboard=false
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bInputSupportConfigurable=true
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DefaultInputType=MouseAndKeyboard
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bSupportsMouseAndKeyboard=true
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bSupportsGamepad=true
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bCanChangeGamepadType=true
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bSupportsTouch=false
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GlobalIdentifier=003BE29617004F0C8E1F786081EFBB1F
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NormalIconPath=Launcher/Mac/Platform_Mac_24x
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LargeIconPath=Launcher/Mac/Platform_Mac_128x
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XLargeIconPath=
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AutoSDKPath=
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TutorialPath=SharingAndReleasing
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Windows:bIsEnabled=true
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Mac:bIsEnabled=true
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Linux:bIsEnabled=false
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bUsesHostCompiler=true
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bUATClosesAfterLaunch=true
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PlatformGroupName=Desktop
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[ShaderPlatform METAL_SM5]
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Language=Metal
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MaxFeatureLevel=SM5
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ShaderFormat=SF_METAL_SM5
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bIsPC=true
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bSupportsDebugViewShaders=true
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bSupportsAnisotropicMaterials=true
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bSupportsDistanceFields=true
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bSupportsGen5TemporalAA=true
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bSupportsLumenGI=true
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bSupportsSSDIndirect=true
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bSupportsWaveOperations=Unsupported
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MinimumWaveSize=32
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MaximumWaveSize=64
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bSupportsGPUScene=true
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bSupportsFFTBloom=true
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bSupportsDiaphragmDOF=true
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bSupportsVertexShaderLayer=true
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bSupportsDxc=true
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bIsSPIRV=true
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bSupportsInstancedStereo=false
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SupportsMultiViewport=RuntimeGuaranteed
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bSupportsPercentageCloserShadows=true
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bSupports4ComponentUAVReadWrite=true
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bSupportsVolumeTextureAtomics=false
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bSupportsDualSourceBlending=true
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EnablesHLSL2021ByDefault=1
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bSupportsRayTracing = false
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bSupportsRayTracingShaders = false
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bSupportsInlineRayTracing = false
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bSupportsRayTracingIndirectInstanceData = false
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bSupportsHairStrandGeometry = true
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bSupportsNanite=false
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bSupportsUInt64ImageAtomics=false
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bSupportsNNEShaders=false
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bSupportsIndependentSamplers=true
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bSupportsComputeFramework = true
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FriendlyName=LOCTEXT("FriendlyShaderPlatformName_MacSM5", "Mac Metal SM5")
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[ShaderPlatform METAL_SM6]
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Language=Metal
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MaxFeatureLevel=SM6
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ShaderFormat=SF_METAL_SM6
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bIsPC=true
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bSupportsDebugViewShaders=true
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bSupportsAnisotropicMaterials=true
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bSupportsDistanceFields=true
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bSupportsGen5TemporalAA=true
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bSupportsLumenGI=true
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bSupportsSSDIndirect=true
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bSupportsWaveOperations=RuntimeDependent
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MinimumWaveSize=32
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MaximumWaveSize=64
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bSupportsGPUScene=true
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bSupportsFFTBloom=true
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bSupportsDiaphragmDOF=true
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bSupportsVertexShaderLayer=true
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bSupportsDxc=true
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bIsSPIRV=true
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bSupportsInstancedStereo=false
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SupportsMultiViewport=RuntimeGuaranteed
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bSupportsPercentageCloserShadows=true
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bSupports4ComponentUAVReadWrite=true
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bSupportsVolumeTextureAtomics=true
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bSupportsDualSourceBlending=true
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EnablesHLSL2021ByDefault=1
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bSupportsRayTracing = false
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bSupportsRayTracingShaders = false
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bSupportsInlineRayTracing = false
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bSupportsRayTracingIndirectInstanceData = false
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bSupportsHairStrandGeometry = true
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bSupportsNanite=true
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bSupportsUInt64ImageAtomics=true
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bSupportsNNEShaders=true
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bSupportsIndependentSamplers=true
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bSupportsComputeFramework = true
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bSupportsBindless=true
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bSupportsMeshShadersTier0=false
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bSupportsMeshShadersTier1=false
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bSupportsMeshShadersWithClipDistance=false
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MaxMeshShaderThreadGroupSize=128
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bSupportsRealTypes=RuntimeGuaranteed
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FriendlyName=LOCTEXT("FriendlyShaderPlatformName_MacSM6", "Mac Metal SM6")
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[ShaderPlatform METAL_ES3_1]
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Language=Metal
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MaxFeatureLevel=ES3_1
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ShaderFormat=SF_METAL_ES3_1
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bIsPC=true
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bIsMobile=true
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bSupports4ComponentUAVReadWrite=true
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bSupportsManualVertexFetch=false
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bSupportsVolumeTextureAtomics=false
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bSupportsShaderPipelines = false
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bSupportsDualSourceBlending = true
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bSupportsIndependentSamplers=true
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FriendlyName=LOCTEXT("FriendlyShaderPlatformName_MacMobile", "Mac Metal Mobile")
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[PreviewPlatform METAL_SM5]
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PlatformName=Mac
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ShaderFormat=SF_METAL_SM5
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ShaderPlatform=METAL_SM5
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PreviewFeatureLevel=SM6
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MenuTooltip=LOCTEXT("PreviewMenuTooltip_METAL_SM5", "Mac using SM5 profile")
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[PreviewPlatform METAL_SM6]
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PlatformName=Mac
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ShaderFormat=SF_METAL_SM6
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ShaderPlatform=METAL_SM6
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MenuTooltip=LOCTEXT("PreviewMenuTooltip_METAL_SM6", "Mac using SM6 profile")
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