Files
UnrealEngine/Engine/Build/Graph/Tasks/Inc/Linux/PGOProperties.xml
2025-05-18 13:04:45 +08:00

23 lines
1.2 KiB
XML

<?xml version='1.0' ?>
<BuildGraph xmlns="http://www.epicgames.com/BuildGraph" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.epicgames.com/BuildGraph ../../Schema.xsd" >
<!-- add us to the platform list-->
<!-- Linux not currently supported. Gauntlet PGO automation has not been implemented.
<Property Name="AllPGOPlatforms" Value="$(AllPGOPlatforms);Linux" If="ContainsItem('$(TargetPlatforms)', 'Linux', '+')"/>
-->
<!-- set platform-specific properties -->
<Property Name="PGOBinaryStagingPathLinux" Value="$(ProjectName)/Binaries/Linux/"/>
<Property Name="PGOProfileOutputLinux" Value="$(ProjectPath)/Build/Linux/PGO"/>
<Property Name="PGOProfileOutputFilterLinux" Value="*.profdata"/>
<Property Name="PGOProfileCommandLineLinux" Value=""/>
<Property Name="PGOProfileRunTestArgsLinux" Value=""/>
<Property Name="PGOProfileCompileArgsLinux" Value="-PGOProfile"/>
<Property Name="PGOOptimizeCompileArgsLinux" Value="-PGOOptimize"/>
<Property Name="PGOCompileExtraBinariesLinux" Value=""/>
<!-- no special preprocessing required for this platform -->
<Macro Name="PGOPrepareBuildForProfilingLinux" Arguments="LocalStagingDir;Configuration"/>
</BuildGraph>