[/Script/Engine.Engine] GameEngine=/Script/DisplayCluster.DisplayClusterGameEngine UnrealEdEngine=/Script/DisplayClusterEditor.DisplayClusterEditorEngine GameViewportClientClassName=/Script/DisplayCluster.DisplayClusterViewportClient [/Script/Engine.RendererSettings] r.DefaultBackBufferPixelFormat = 1 [/Script/EngineSettings.GeneralProjectSettings] bUseBorderlessWindow=True