[URL] GameName=VehicleTemplateNew [/Script/Engine.PhysicsSettings] bSubstepping=False bSubsteppingAsync=True [/Script/EngineSettings.GameMapsSettings] EditorStartupMap=/Game/VehicleTemplate/Maps/VehicleBasic.VehicleBasic LocalMapOptions= TransitionMap= bUseSplitscreen=True TwoPlayerSplitscreenLayout=Horizontal ThreePlayerSplitscreenLayout=FavorTop GameInstanceClass=/Script/Engine.GameInstance GameDefaultMap=/Game/VehicleTemplate/Maps/VehicleBasic.VehicleBasic ServerDefaultMap=/Engine/Maps/Entry.Entry GlobalDefaultGameMode=/Game/VehicleTemplate/Blueprints/BP_GM_VehicleBasic.BP_GM_VehicleBasic_C GlobalDefaultServerGameMode=None [/Script/Engine.RendererSettings] r.ReflectionMethod=1 r.GenerateMeshDistanceFields=True r.DynamicGlobalIlluminationMethod=1 r.ClearCoatNormal=True r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=true r.AllowStaticLighting=False r.SkinCache.CompileShaders=True r.RayTracing=True r.Shadow.Virtual.Enable=1 r.DefaultFeature.LocalExposure.HighlightContrastScale=0.8 r.DefaultFeature.LocalExposure.ShadowContrastScale=0.8 r.DefaultFeature.LightUnits=2 r.VirtualTextures=True [/Script/WindowsTargetPlatform.WindowsTargetSettings] DefaultGraphicsRHI=DefaultGraphicsRHI_DX12 DefaultGraphicsRHI=DefaultGraphicsRHI_DX12 -D3D12TargetedShaderFormats=PCD3D_SM5 +D3D12TargetedShaderFormats=PCD3D_SM6 -D3D11TargetedShaderFormats=PCD3D_SM5 +D3D11TargetedShaderFormats=PCD3D_SM5 Compiler=Default AudioSampleRate=48000 AudioCallbackBufferFrameSize=1024 AudioNumBuffersToEnqueue=1 AudioMaxChannels=0 AudioNumSourceWorkers=4 SpatializationPlugin= SourceDataOverridePlugin= ReverbPlugin= OcclusionPlugin= CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0) CacheSizeKB=65536 MaxChunkSizeOverrideKB=0 bResampleForDevice=False MaxSampleRate=48000.000000 HighSampleRate=32000.000000 MedSampleRate=24000.000000 LowSampleRate=12000.000000 MinSampleRate=8000.000000 CompressionQualityModifier=1.000000 AutoStreamingThreshold=0.000000 SoundCueCookQualityIndex=-1 [/Script/LinuxTargetPlatform.LinuxTargetSettings] -TargetedRHIs=SF_VULKAN_SM5 +TargetedRHIs=SF_VULKAN_SM6 [/Script/HardwareTargeting.HardwareTargetingSettings] TargetedHardwareClass=Desktop AppliedTargetedHardwareClass=Desktop DefaultGraphicsPerformance=Maximum AppliedDefaultGraphicsPerformance=Maximum [/Script/Engine.Engine] +ActiveGameNameRedirects=(OldGameName="TP_VehicleAdvBP",NewGameName="/Script/VehicleTemplateNew") +ActiveGameNameRedirects=(OldGameName="/Script/TP_VehicleAdvBP",NewGameName="/Script/VehicleTemplateNew") [/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings] bEnablePlugin=True bAllowNetworkConnection=True SecurityToken=0AAA16104B3CEB6E0395D7B28752BFBD bIncludeInShipping=False bAllowExternalStartInShipping=False bCompileAFSProject=False bUseCompression=False bLogFiles=False bReportStats=False ConnectionType=USBOnly bUseManualIPAddress=False ManualIPAddress=