[UnrealEd.SimpleMap] SimpleMapName=/Game/VehicleAdv/Maps/VehicleAdvExampleMap [EditoronlyBP] bAllowClassAndBlueprintPinMatching=true bReplaceBlueprintWithClass= true bDontLoadBlueprintOutsideEditor= true bBlueprintIsNotBlueprintType= true [/Script/HardwareTargeting.HardwareTargetingSettings] TargetedHardwareClass=0 DefaultGraphicsPerformance=0