[/Script/HardwareTargeting.HardwareTargetingSettings] TargetedHardwareClass=Desktop AppliedTargetedHardwareClass=Desktop DefaultGraphicsPerformance=Maximum AppliedDefaultGraphicsPerformance=Maximum [/Script/Engine.Engine] +ActiveGameNameRedirects=(OldGameName="TP_BlankBP",NewGameName="/Script/TP_MFG_ProdConfigBP") +ActiveGameNameRedirects=(OldGameName="/Script/TP_BlankBP",NewGameName="/Script/TP_MFG_ProdConfigBP") [/Script/Engine.RendererSettings] r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True r.DefaultFeature.AutoExposure=False r.DefaultFeature.LocalExposure.HighlightContrastScale=1.0 r.DefaultFeature.LocalExposure.ShadowContrastScale=1.0 r.GenerateMeshDistanceFields=True r.AllowStaticLighting=False [/Script/EngineSettings.GameMapsSettings] EditorStartupMap=/Game/ProductAssets/Levels/Main.Main GameDefaultMap=/Game/ProductAssets/Levels/Main.Main [/Script/WindowsTargetPlatform.WindowsTargetSettings] DefaultGraphicsRHI=DefaultGraphicsRHI_DX12 -D3D12TargetedShaderFormats=PCD3D_SM5 +D3D12TargetedShaderFormats=PCD3D_SM6 -D3D11TargetedShaderFormats=PCD3D_SM5 +D3D11TargetedShaderFormats=PCD3D_SM5