// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; // Mimalloc 2.1.2 has not been updated with the Epic modifications yet // Do not use in Core until this is addressed public class mimalloc212 : ModuleRules { readonly string Version = "2.1.2"; public mimalloc212(ReadOnlyTargetRules Target) : base(Target) { Type = ModuleType.External; PublicSystemIncludePaths.Add(Path.Combine(ModuleDirectory, Version, "include")); PublicSystemIncludePaths.Add(Path.Combine(ModuleDirectory, Version, "src")); } }