// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; public class libxml2 : ModuleRules { const string CurrentLibxml2Version = "libxml2-2.9.10"; public libxml2(ReadOnlyTargetRules Target) : base(Target) { Type = ModuleType.External; if (Target.IsInPlatformGroup(UnrealPlatformGroup.Unix)) { string xml2Path = Path.Combine(Target.UEThirdPartySourceDirectory, "libxml2", CurrentLibxml2Version); if (Target.IsInPlatformGroup(UnrealPlatformGroup.Unix)) { AddEngineThirdPartyPrivateStaticDependencies(Target, "zlib"); PublicSystemIncludePaths.Add(Path.Combine(xml2Path, "include")); PublicAdditionalLibraries.Add(Path.Combine(xml2Path, "lib", Target.Architecture.LinuxName, "libxml2.a")); } } } }