// Copyright Epic Games, Inc. All Rights Reserved. using System; using System.IO; using UnrealBuildTool; public class LibJpegTurbo : ModuleRules { protected readonly string Version = "3.0.0"; protected string VersionPath { get => Path.Combine(ModuleDirectory, Version); } protected string LibraryPath { get => Path.Combine(VersionPath, "lib"); } public LibJpegTurbo(ReadOnlyTargetRules Target) : base(Target) { Type = ModuleType.External; PublicSystemIncludePaths.Add(Path.Combine(VersionPath, "include")); if (Target.Platform.IsInGroup(UnrealPlatformGroup.Windows)) { PublicAdditionalLibraries.Add(Path.Combine(LibraryPath, "Win64", "Release", "turbojpeg-static.lib")); } else if (Target.IsInPlatformGroup(UnrealPlatformGroup.Unix)) { PublicAdditionalLibraries.Add(Path.Combine(LibraryPath, "Unix", Target.Architecture.LinuxName, "Release", "libturbojpeg.a")); } else if (Target.Platform == UnrealTargetPlatform.Mac) { PublicAdditionalLibraries.Add(Path.Combine(LibraryPath, "Mac", "Release", "libturbojpeg.a")); } } }