// Copyright Epic Games, Inc. All Rights Reserved. using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; [assembly: AssemblyTitle("glTF-Toolkit.UWP.Test")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("glTF-Toolkit.UWP.Test")] [assembly: AssemblyTrademark("")] [assembly: AssemblyCulture("")] [assembly: AssemblyMetadata("TargetPlatform","UAP")] // [assembly: AssemblyVersion("1.0.*")] [assembly: AssemblyVersion("1.0.0.0")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: ComVisible(false)]