DirectXShaderCompiler Engine/Source/ThirdParty/ShaderConductor DirectXShaderCompiler is used within ShaderConductor. ShaderConductor It's a tool designed for cross-compiling HLSL to other shading languages https://github.com/Microsoft/DirectXShaderCompiler Licensees Git P4 /Engine/Source/ThirdParty/Licenses/DirectXShaderCompiler_License.txt