DirectXShaderCompiler
Engine/Source/ThirdParty/ShaderConductor
DirectXShaderCompiler is used within ShaderConductor. ShaderConductor It's a tool designed for cross-compiling HLSL to other shading languages
https://github.com/Microsoft/DirectXShaderCompiler
Licensees
Git
P4
/Engine/Source/ThirdParty/Licenses/DirectXShaderCompiler_License.txt