// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; public class RawPDB : ModuleRules { public RawPDB(ReadOnlyTargetRules Target) : base(Target) { Type = ModuleType.External; if (Target.Platform == UnrealTargetPlatform.Win64) { PublicDefinitions.Add("WITH_RAWPDB=1"); PublicSystemIncludePaths.Add(Path.Combine(ModuleDirectory, "include")); PublicAdditionalLibraries.Add(Path.Combine(ModuleDirectory, "bin", "Win64", "rawpdb.lib")); } } }