// // Copyright Contributors to the MaterialX Project // SPDX-License-Identifier: Apache-2.0 // #include #include MATERIALX_NAMESPACE_BEGIN ShaderNodeImplPtr HwViewDirectionNode::create() { return std::make_shared(); } void HwViewDirectionNode::createVariables(const ShaderNode&, GenContext&, Shader& shader) const { ShaderStage& vs = shader.getStage(Stage::VERTEX); ShaderStage& ps = shader.getStage(Stage::PIXEL); addStageInput(HW::VERTEX_INPUTS, Type::VECTOR3, HW::T_IN_POSITION, vs); addStageConnector(HW::VERTEX_DATA, Type::VECTOR3, HW::T_POSITION_WORLD, vs, ps); addStageUniform(HW::PRIVATE_UNIFORMS, Type::VECTOR3, HW::T_VIEW_POSITION, ps); } void HwViewDirectionNode::emitFunctionCall(const ShaderNode& node, GenContext& context, ShaderStage& stage) const { const HwShaderGenerator& shadergen = static_cast(context.getShaderGenerator()); DEFINE_SHADER_STAGE(stage, Stage::VERTEX) { VariableBlock& vertexData = stage.getOutputBlock(HW::VERTEX_DATA); const string prefix = shadergen.getVertexDataPrefix(vertexData); ShaderPort* position = vertexData[HW::T_POSITION_WORLD]; if (!position->isEmitted()) { position->setEmitted(); shadergen.emitLine(prefix + position->getVariable() + " = hPositionWorld.xyz", stage); } } DEFINE_SHADER_STAGE(stage, Stage::PIXEL) { VariableBlock& vertexData = stage.getInputBlock(HW::VERTEX_DATA); const string prefix = shadergen.getVertexDataPrefix(vertexData); ShaderPort* position = vertexData[HW::T_POSITION_WORLD]; shadergen.emitLineBegin(stage); shadergen.emitOutput(node.getOutput(), true, false, context, stage); shadergen.emitString(" = normalize(" + prefix + position->getVariable() + " - " + HW::T_VIEW_POSITION + ")", stage); shadergen.emitLineEnd(stage); } } MATERIALX_NAMESPACE_END