// // Copyright Contributors to the MaterialX Project // SPDX-License-Identifier: Apache-2.0 // #ifndef MATERIALX_LIGHTSAMPLERNODEGLSL_H #define MATERIALX_LIGHTSAMPLERNODEGLSL_H #include MATERIALX_NAMESPACE_BEGIN /// Utility node for sampling lights for GLSL. class MX_GENGLSL_API LightSamplerNodeGlsl : public GlslImplementation { public: LightSamplerNodeGlsl(); static ShaderNodeImplPtr create(); void emitFunctionDefinition(const ShaderNode& node, GenContext& context, ShaderStage& stage) const override; }; MATERIALX_NAMESPACE_END #endif