// // Copyright Contributors to the MaterialX Project // SPDX-License-Identifier: Apache-2.0 // #ifndef MATERIALX_GLCOCOAWRAPPERS_H #define MATERIALX_GLCOCOAWRAPPERS_H #if defined(__APPLE__) /// Wrappers for calling into OpenGL related Objective-C Cocoa routines on Mac #ifdef __cplusplus extern "C" { #endif // OpenGL specific routines void* NSOpenGLChoosePixelFormatWrapper(bool allRenders, int bufferType, int colorSize, int depthFormat, int stencilFormat, int auxBuffers, int accumSize, bool minimumPolicy, bool accelerated, bool mp_safe, bool stereo, bool supportMultiSample); void NSOpenGLReleasePixelFormat(void* pPixelFormat); void NSOpenGLReleaseContext(void* pContext); void* NSOpenGLCreateContextWrapper(void* pPixelFormat, void *pDummyContext); void NSOpenGLSetDrawable(void* pContext, void* pView); void NSOpenGLMakeCurrent(void* pContext); void* NSOpenGLGetCurrentContextWrapper(); void NSOpenGLSwapBuffers(void* pContext); void NSOpenGLClearCurrentContext(); void NSOpenGLDestroyContext(void** pContext); void NSOpenGLDestroyCurrentContext(void** pContext); void NSOpenGLClearDrawable(void* pContext); void NSOpenGLDescribePixelFormat(void* pPixelFormat, int attrib, int* vals); void NSOpenGLGetInteger(void* pContext, int param, int* vals); void NSOpenGLUpdate(void* pContext); void* NSOpenGLGetWindow(void* pView); void NSOpenGLInitializeGLLibrary(); #ifdef __cplusplus } #endif #endif #endif