// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class LibreSSL : ModuleRules { public LibreSSL(ReadOnlyTargetRules Target) : base(Target) { Type = ModuleType.External; if (!IsVcPackageSupported) { return; } AddVcPackage("libressl", true, new string [] { "crypto", "ssl", "tls" }); } }