#include "../test_static.isph" // rule: skip on arch=x86 // rule: skip on arch=x86-64 task void f_f(uniform float RET[], uniform float aFOO[]) { uniform float16 f = aFOO[programCount]/4; uniform float16 calc = sqrt(f) * sqrt(f) - aFOO[programCount]/4; if (calc < 0.0f16) calc = -calc; RET[programIndex] = (calc < 1e-2) ? 1 : 0; } task void result(uniform float RET[]) { RET[programIndex] = 1; }