#include "../test_static.isph" struct Foo { varying float x; }; float bar(uniform struct Foo f) { ++f.x; return f.x; } task void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) { float a = aFOO[programIndex]; uniform struct Foo f = { a }; bar(f); RET[programIndex] = f.x; } task void result(uniform float RET[]) { RET[programIndex] = 1+programIndex; }