#include "../test_static.isph" task void f_v(uniform float RET[]) { float<3> a = {1,2,3}; float<3> b1 = a.yzx; float<3> b2 = b1.yzx; float<3> b3 = b2.yzx; float<3> b = b3 - a; RET[programIndex] = b.x + 2*b.y + 3*b.z; } task void result(uniform float RET[]) { RET[programIndex] = 0; }