#include "../test_static.isph" // rule: skip on arch=x86 // rule: skip on arch=x86-64 task void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) { float16 aa = aFOO[programIndex]; float16 bb = aa + programCount; float16 shuf = shuffle(aa, bb, 2 * programIndex + (int)b - 5); RET[programIndex] = shuf; } task void result(uniform float RET[]) { RET[programIndex] = 1 + 2 * programIndex; }