#include "../test_static.isph" // rule: skip on arch=x86 // rule: skip on arch=x86-64 task void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) { float16 a = aFOO[programIndex]; float16 rot = rotate(a, -1); RET[programIndex] = rot; } task void result(uniform float RET[]) { RET[programIndex] = 1 + (programIndex + programCount - 1) % programCount; }