#include "../test_static.isph" float foo(uniform float<4> &vec) { #pragma ignore warning(perf) return vec[programIndex & 3]; } task void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) { uniform float<4> vec = { b, -1, 2*b, -b }; RET[programIndex] = foo(vec); } task void result(uniform float RET[]) { uniform float a[4] = { 5, -1, 10, -5 }; #pragma ignore warning(perf) RET[programIndex] = a[programIndex & 3]; }